A New Training Protocol Based on Bimanual Playing a Computer Game for Motion-Cognitive Rehabilitation in Children with Spastic Hemiparetic Cerebral Palsy
Author | Parisa Hosseini | en |
Author | Hamid Reza Kobravi | en |
Author | Ehsan Tahami | en |
Author | Afsaneh Zeinalzadeh | en |
Author | Narges Hashemi | en |
Author | Mehran Beiraghi Toosi | en |
Author | Javad Akhondian | en |
Issued Date | 2023-10-31 | en |
Abstract | Background: Spastic hemiparetic cerebral palsy (CP) occurs due to damage to the hemisphere of the brain responsible for controlling movement. Objectives: This study aims to propose a novel bimanual training approach utilizing a specific computer game to improve hand movement function and enhance working memory in children with hemiparetic CP. Methods: Five children with hemiparetic CP participated in a 15-session intervention three times a week, each lasting 30 minutes, incorporating bimanual training through a computer game. The Fugl-Meyer assessment (FMA-UE) and the Corsi block-tapping test evaluated sensorimotor and cognitive abilities. Statistical analyses were conducted using SPSS software. Results: The mean FMA-UE score before and after the intervention was 51 ± 3.31 and 59.5 ± 1.14, respectively, indicating a statistically significant difference (P = 0.008) and an increase in total upper extremity motor function score. Additionally, the mean Corsi block-tapping test score for memory span before and after the intervention was 2.3 ± 0.84 and 3.1 ± 1.14, respectively, demonstrating improved cognitive ability. Conclusions: The combination of bimanual hand training and video games has been shown to be effective in enhancing motor-cognitive abilities in children with hemiparetic CP. | en |
DOI | https://doi.org/10.5812/ijp-136889 | en |
Keyword | Hemiparesis | en |
Keyword | Cerebral Palsy (CP) | en |
Keyword | Rehabilitation | en |
Keyword | Working Memory | en |
Keyword | Upper Limb Extremity | en |
Keyword | Bimanual Task | en |
Publisher | Brieflands | en |
Title | A New Training Protocol Based on Bimanual Playing a Computer Game for Motion-Cognitive Rehabilitation in Children with Spastic Hemiparetic Cerebral Palsy | en |
Type | Research Article | en |